Okay straight forward let's get this out the way incase you don't know how to play go here ( Guide )
Now lets begin...
How to start off stat wise....
Quincy = 200 stats reaitsu damage/rei energy
Sado = 200 stats rei energy/ 200 stats attack
Full bringer = 200 stats attack/ 200 stats rei
Shinigami = 200 stats attack / 200 stats reaitsu damage
Hollow = 200 stats attack / 200 stats defense
Now why?
Quincy- a Quincy uses rei to attack aswel as reiatsu to make their attacks stronger
Sado- A sado will eventually need rei energy later on in-game to obtain your 2nd arm faster so keep add up until you reach 3500/3500 rei energy and your done
Full bringer - A Fullbringer must master their flash step ability as-well as use relic shock to help their training faster, sense rei (energy) gain is very low until level 450 you should add 200 stats in the beginning than you can customize yourself however path you like :3
Shinigami - Shinigami's main path is to be attack based in order to defeat Kenpachi do not ask will this effect me later on IT Won't good ole crit and Rhyuke made sure you obtain at-least 340k money through story mode by the time you reach level 230 your already restating your ability's the way you want too ;3 ( BTW restat costs 400k money)
Hollow - Hollow start off with a significant trait that I'd like to call kick some ass at a low level, they deal 100% more damage than all the other, but if you want to keep that damage flow acoming boost your attack and defense by 200 stats in the beginning this will automatically give you the damage and hp to be relatively equal to a strong hollow soon as you start the game, so you could if wanted too skip the training zone and go straight to strong hollows gaining 4-10 levels per kill until at-least level 127, you'd be a strong hollow yourself by then.
EXP tree- hollows/ grinding * these are what i train on daily and end up around 650 in a week, with distractions mostly* (I do not know the exact amount these are all estimations lol)
Hollow blue - 350 exp * damage recommended, 300-700*
Hollow pink - 1110 * damage recommended, 400- 700*
Strong hollow - 2300 or 3400 * damage recommended 400- 3000+*
Menos grande - 8200- or 9100 * damage recommended 4000+*
Adjuchas hollow - 12900- or 14000 * damage recommended 7000+*
Vast Lorde - 16000 - 16700 * damage recommended 8500+*
Arrancars - *haven't tested* * level 300+ recommended*
Health Guide of these enemies: ( if i said any of these healths wrong please reply with the correct amounts TYVM :3)
NPC- 1000/1000
Hollow blue - 1125/1125
Hollow pink - 5600/5600
Strong hollow - 11600/11600
Quincy- 12500/12500
Sado- 12500/12500
Menos grande- 30000/30000
Adjuchas Hollow- 60000/60000
Vasto Lorde- 90000/90000
Vaizards- 120000/120000
Final Shinigami- 120000/140000
Sub Shinigamis- 180000/180000
Vandereich Quincy- 300000/300000
Now lets begin...
How to start off stat wise....
Quincy = 200 stats reaitsu damage/rei energy
Sado = 200 stats rei energy/ 200 stats attack
Full bringer = 200 stats attack/ 200 stats rei
Shinigami = 200 stats attack / 200 stats reaitsu damage
Hollow = 200 stats attack / 200 stats defense
Now why?
Quincy- a Quincy uses rei to attack aswel as reiatsu to make their attacks stronger
Sado- A sado will eventually need rei energy later on in-game to obtain your 2nd arm faster so keep add up until you reach 3500/3500 rei energy and your done
Full bringer - A Fullbringer must master their flash step ability as-well as use relic shock to help their training faster, sense rei (energy) gain is very low until level 450 you should add 200 stats in the beginning than you can customize yourself however path you like :3
Shinigami - Shinigami's main path is to be attack based in order to defeat Kenpachi do not ask will this effect me later on IT Won't good ole crit and Rhyuke made sure you obtain at-least 340k money through story mode by the time you reach level 230 your already restating your ability's the way you want too ;3 ( BTW restat costs 400k money)
Hollow - Hollow start off with a significant trait that I'd like to call kick some ass at a low level, they deal 100% more damage than all the other, but if you want to keep that damage flow acoming boost your attack and defense by 200 stats in the beginning this will automatically give you the damage and hp to be relatively equal to a strong hollow soon as you start the game, so you could if wanted too skip the training zone and go straight to strong hollows gaining 4-10 levels per kill until at-least level 127, you'd be a strong hollow yourself by then.
EXP tree- hollows/ grinding * these are what i train on daily and end up around 650 in a week, with distractions mostly* (I do not know the exact amount these are all estimations lol)
Hollow blue - 350 exp * damage recommended, 300-700*
Hollow pink - 1110 * damage recommended, 400- 700*
Strong hollow - 2300 or 3400 * damage recommended 400- 3000+*
Menos grande - 8200- or 9100 * damage recommended 4000+*
Adjuchas hollow - 12900- or 14000 * damage recommended 7000+*
Vast Lorde - 16000 - 16700 * damage recommended 8500+*
Arrancars - *haven't tested* * level 300+ recommended*
Health Guide of these enemies: ( if i said any of these healths wrong please reply with the correct amounts TYVM :3)
NPC- 1000/1000
Hollow blue - 1125/1125
Hollow pink - 5600/5600
Strong hollow - 11600/11600
Quincy- 12500/12500
Sado- 12500/12500
Menos grande- 30000/30000
Adjuchas Hollow- 60000/60000
Vasto Lorde- 90000/90000
Vaizards- 120000/120000
Final Shinigami- 120000/140000
Sub Shinigamis- 180000/180000
Vandereich Quincy- 300000/300000