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    Bleach World Wide Adventure Version 2 Master Guides Thread

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    Rioshima


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    Bleach World Wide Adventure Version 2 Master Guides Thread Empty Bleach World Wide Adventure Version 2 Master Guides Thread

    Post  Rioshima Fri May 03, 2013 2:07 pm

    How to play
    F = Attack macro
    T= Train macro ( as of today T is useless but i have no idea when this macro will be removed ^_^)
    R= Target Macro
    U= Untarget Macro

    In-Game Rules
    Rules

    Maps
    Uraharas basement
    Uraharas Shop
    Hollow Forest
    Hueco Mundo
    Karakura Town
    Quincy Tower

    Rukongai
    Soul Society
    Las noches
    Ultimate Forest
    Lost-Vai Forest
    Chill-Zones
    Event Maps
    Southern Karakura (New)
    Vandereich-Quincy Forest (New)
    Guild House ( Southern Karakura) New
    Guild House ( Heuco Mundo) New
    Guild House ( Rukongai) New
    Chill Zones (TBA)
    Hell ( TBA)

    Races and Builds ( Click on the races names for a description of each race)


    Humans- Quincys, Sados, FullBringers, and Vaizard
    Soul reapers- Shinigami
    Hueco mundo- Hollow , Hollow Arrancar

    Human race-
    The human race consists of Quincy, Sado, Fullbringer, and Vaizard form Shinigami


    Quincy are the carriers of the Human race, although they are low in damage their access to battle controlling ability's and skills allow them to turn the tide of any battle, so having a Quincy has a close friend or ally can really save you in certain situations.

    Abilitys-
    Grits - a skill which is used to bind your target in 5 large rods of reiatsu

    Volcore - A skill used to repel attacks and stun/slow any targets this ball explodes upon

    Splitting Arrow - A skill which splits 1 large arrow in 5, sending it flying at the target in 5- directions

    Rapid Shot - A Skill which at the speed of light the Quincy shoots off 30 arrows which do increased damage and wounds (Not confirmed sense 2 wipes ago,)

    Senrei Glove(Passive)

    Rasengotei (Buff)

    Final Form 1 (Skill/Buff)

    Final Form 2 (Passive/Buff)

    Extravagant Emotions ( Rei recovery buff)

    Suggested passives as a Quincy (Found in game)- Wound regain, Pierce, Critical hit, Guardian Angel, Threatening Glare, Spy, and Blood-lust


    Sado are known for their high defense and stacked up powerful power blasts, when in a controlling situation a Sado can easily knock out or defeat slow, and/or stronger opponents with ease. A sado has 3 ability's which gives them the overall advantage in close-up combat.
    1) Bull-Arm ( a impaling punch which deals almost 600% more damage from the sados arm with such a force that it sends your enemies flying off screen if not at-least a few tile that should let them know, " I'm no one to fuck with!"
    2) La Muerte, the strongest of the strong, and heart stopping blast of all sados this 1 skill can hit within a full 360* radius of the user ko-ing anyone and anything that collides with the explosion
    3) 3rd and 4th arms or Left arm of the devil/ Right arm of the Giant, with these last 2 arms the sados power is grown immensely in battle making them a force to be reckoned with, the fear every high level sado strikes into their opponents is often well known by the human race as they cheer on these powerful players.


    Ability's-
    1st arm * Buff, medium*
    2nd arm * Buff, balanced*
    3rd arm of the giant * Buff, Alot*
    4th arm of the devil * Buff, Alot Balanced*

    Power blast * A raging blast of physical strength pulverizes the targets*

    El Directo * A compiled blast full of fury and hellish energy penetrates the targets body, and anyone within it's path*

    La Muerte * A Incredibly powerful single blast from the 3rd arm which limits the targets Crippled limb wise causing an instant KO status/ or death*

    Bum Rush *
    The sado becomes infuriated and charges the opponent over powering them with brute force*

    Reflect * The sados body is incased in aura from his left arm which deflects and prevents projectile damage for a period of time*

    Full-bringers are the reinforcements for the human race although some are capable of carrying the battle alone, most full-bringers contain techniques and skills which cripple and/or disable their opponents from becoming 100%. When a Full-bringer is used by a very tactical person they can be very in-catch-able if at the worst un-parallel in battle.

    Ability's-
    Relic Shock - The Fullbringers release a immensive wave of reaitsu which becomes physical enough to knock back their target several times at a low cool down

    Particle Crippler - The Fullbringers body becomes a vessel of immense spiritual energy, so when they flash step through the targets body it destroys the molecules in their leg muscles crippling their movements for a set period of time, this effect can be stacked to make the opponent come to a complete stop, in-which than the full-bringer may rain hell upon them.

    Chronicle Explosion - The Fullbringers bodies use the carbon chemicals of the air and set them ablaze causing a Chronic explosion in a 360 degree angel aroind their entire bodies, anyone caught in the blast will be obliterated if not heavily wounded by the explosion. The recoil of this effect does 100% to the user aswell as anyone within the blast radius ally or enemy.

    Carnage - The Fullbringer feel a sense of haste come across their minds and they go into a freenzy giving them a increased reaitsu energy regain for half a minute, they will be able to cast skills in a much ore rampage like way, making them threatening strategist.

    Vaizards well known as the out-cast of the soul society are beings who chose to be seperate from the Shinigami of the 13th court guard squads, having despise them as chosen to side with earth, they've chose the shinigami and the hollow race as enemies. Each vaizard may have the same masks at the same time but there is no telling how deadly a vaizard is as their chosen skills and abilitys are as random as the locations of rain drops from the sky.

    Ability's -
    Cero
    Use Mask
    Gran Rey Cero
    * Don't know the others sense i've never been a vaizard lol *

    Soul Reapers race: consists of the Shinigami and Captains of the 13th court guard squads

    Shinigami are well known for their endless kidos, and zanpaktou abilitys, each zan you choose or are given has a special technique and/or passives which renders their targets at a disadvantage in battle when used in it's most favorable conditions. The shinigami some proud others just plain well blood thursty bode a huge threat to the other races due to their massive numbers, and captains who each hold superior powers of different levels and tactics.

    Abilitys-

    Thrust - Hado 1 * The user forces reaitsu energy out of their palm to push back their targets*

    Byakurai- Hado # 4 * The user sends out a zip line of eletricity pulsing with minimal reaitsu used*

    Rikujukoro-  Bakudono # 61 * The user concentrates their reaitsu energy into 5 rods which are than sent flying into the core of the target binding them from freedom of movement and the ability to fight back*

    Soukatsui- Hado # 33 * The user shoots of a fire ball which contains alot of unstable reaitsu, causing a explosion when it collides with a solid surface*

    Snap -  MoMo's Zanpaktou Reaitsu Snap line * the users zanpakto releases a snapped line of reaitsu, not much is used or wasted since the zanpaktou itself has infinity reaitsu*

    Tenren - Shunsui's Tenren Tornado's blast * The user slashes a wave of 3 tornadoes at the user causing 1-3 hits of over whelming reaitsu damage, it's quite deadly if the target is weaker than the caster*

    Kurohitsuji - Hado # 90 * The uses create a Sealing kido which encase and than binds and infinitely pierces the targets body several times than explodes, causing massive damage in the blink of an eye.

    Hueco Mundo-  Consists of the Hollowed, and Hollow Arrancars

    Hollows are known for their immensive output of reaitsu damage, they have absolutely no control over how much unstoppable power they can exert within a matter of minutes, the hollow race are saught to be weak but when enough energy is consumed by just 1 hollow they may become a stronger form if not desired than they evolve into the Arrancars after removing their masks.

    Ability's -

    Cero *
    The uncontrollable force of reaitsu energy put into a blast which obliterates targets from the continuous on-coming use.

    Roar * The Battle screech of the hollow which is soo powerful it damages all targets allies or foes around it for a set period of time/ long as the roar is being used. May cause crippled movement and disability of certain skills.

    Gargantua * The hollows inner power allows them to bite open a wormhole between the worlds/dimensions and simple travel to please themselves with easier invasions.


    Arrancar Hollows
    well known for their human-like apperances, are easily visually spotted by their un-masked faces, some when possessing unparalleled strength will be en graven a number upon their bodies and named the Espada, they possess the ability to release powers from within zanpaktou alike the shinigamis but they're skin, bodies, speed, and powers are far greater giving them the ability to withstand outnumbering battles.

    Ability's-

    Bala * a medium powered by very fast condensed blast of reaitsu energy which can be spammed and easily outmatch careless or foolish opponents*

    Cero * Carried over from the hollows race*

    Gran Rey Cero
    * The 2nd Ultimate cero, it's massive size gives it it's name and it's empowered with almost 1000% of the users reaitsu power dealing massive chunks of damage to all who are foolish enough to stand in it's path*

    Release Zan * The Arrancars ability to release their hidden powers/ learned from Aizen during their evolution*

    Gargantua * carried over from hollows race*

    Hierro * The Arrancars skin sharpens due to mastery of their previous Hollow bodies*

    Instant Regain * a skill learned when becoming arrancar from aizen, the chosen hidden ability which allows the Arrancar to instantly regain suffered wounds before even a second passes*

    Power release * a skilled learned when becoming arrancar from Aizen, the chosen hidden ability which allows the Arrancar to bulk up their body given them a dangerous encasing or reaitsu energy, they attributes are impacting greatly by this ability, making them even more terrifying then before.




    Skill tree/Combos/Passives

    Non-mentioned skill tree moves

    Flash smash
    ( Costs 600 skill points, Flash smash is usable in a way that if you are to approach or are rushed at by your opponent you will counter/throw them 5-7 tiles away dealing 3-5 wounds and a portion of your attack damage, boosts does effect the damage output on this )

    Shunkou
    ( costs 4800 skill points, Shunkou increases your targeting and movement speed and doubles your wound output for melee attacks)

    Blood thirst
    ( costs 4000 skill points, Blood thirst gives you a state of werewolf like mass regeneration where your invincible to damage until you regain up to 20% of your HP)

    Reaitsu Blast
    ( Costs 200 skill points, Reaitsu Blast is a tiny powered blast which all races can use, it's sorta a alternative quick wound/ reaitsu attack favored amongst strategy players.)


    Combos

    Charge ( When obtained you will be able to hold the F key down and charge your stats to a 50% boost, as long as you hold the F key down you can chain this with any projectile or skill given it a 50% damage boost as-well, so technically a 100% more damage effect on your skill if it's damage buff is more than 1.5x) -Need confirmation on if this was removed or not-

    Ichigo moment ( You have a low percent chance that when you are ko'd at 100+ wounds you will not die and in return only suffer wound growth and ko status )

    Ruthless ( You will gain a 10% damage buff when fighting enemies who are lower level )

    Tough-guy ( you will gain a 10% damage buff when fighting enemies who are higher level )

    Who are you?
    ( You will withstand 5% less damage to anyone without a rank/title, and do 5% to them as-well)

    Loyalty
    ( you will do 20% more damage to anything which is not the same race as you, but 20% less if they are)
    Ex: Shinigami hits shinigami for 7200 dmg, + Loyalty passive you only hit 5756 ( 20% weaker)
    Ex: Shinigami hits hollow for 7200 dmg, + Loyalty passive you will hit 8644 ( 20% stronger)

    Treason
    ( you will do 20% more damage to anything which is the same race as you, but 20% less if they are not the same race)

    Ex: Shinigami hits shinigami for 7200dmg, + Treason passive you will hit 8644 (20% Stronger)
    Ex: Shinigami hits hollow for 7200dmg, + Treason passive you will only hit 5756 ( 20% weaker)

    Senka Counter ( you will have a 50% chance to Auto counter some1 who senka's you, you will deflect 5 wounds back at them and blow them back) - Last time i tested this, is not confirmed...out of date-

    Passives (Will add this later once I've remembered lol!)
    (from left to right columns wise)

    (Columns 1)
    Melee Dodge (Your given the chance to dodge melee attacks, this move costs 1 Passive point per level)

    Rank boost ( If you are a liutenant/captain ranked shinigami you gain a 5%/10% boost 1 passive point per level)

    Olympics (When you are participating in a event you can gain up to 50% bonus buff this move costs 1 passive point per level

    Bone Harden
    (not sure if i remember what this does lol)

    (Column 2)
    Attack leg
    (you have a chance to attack your target in the leg, slowing them down and preventing the usage of flash steps, this move costs 1 passive point per level)

    Attack arm
    (You have a chance to attack your target in their arm, disabling their ability to attack and/or decreasing their buffs. This move costs 1 passive point per level)

    Spy
    (You will gain a 50% bonus from missions money/exp wise, this move costs 1 passive point per level)

    Guardian Angel
    ( you will have a small chance to be saved by your guardian angel when you are knocked out/ko'd. This move costs 1 passive point per level)

    (Column 3)
    Attack Core
    ( you will have a chance to attack your target in their body causing them to not be able to use skills or weaken their fortibility/defense. This move costs 1 passive point per level)

    Attack Head
    (You will have a chance to attack your target in the head causing them to lose control of their character for a set period of time. This move costs 1 passive point per level)

    Survival of the fittest
    (You will be given a adrenaline rush/ buff when your wounds reach 120 and 180. This move costs 5 passive points to level)

    Hibernation
    ( You will gain the ability to recover/regen faster when you are put into the stun and/or frozen status. This move costs 1 passive point per level)

    (Column 4)
    Bloodlust
    ( You will have the ability to continue regaining health/rei/wounds while your body surpasses 100 wounds worth of damage. This move costs 10 passive points to level)

    Regen
    (You will gain up to 30% faster health/rei recovery when this passive is mastered. This  passive costs 1 passive point to level)

    Threatening Glare
    ( you will gain up to 25% damage reduction to all players who target you while fighting)

    Pierce ( you will gain a small chance to do double wounds during your attacks. This move costs 2

    (Column 5)
    Berserk

    Hierro

    Open Hit

    Critical Hit

    (Column 6)
    Instinct

    Senka

    Back up

    Armor

    (Column 7)
    Beer

    Wound Regeneration

    Hypebeast

    Armor

    (I;ll finish the passive later with the icons submitted as'well, i;m; so freaking sleepy atm lol)  


    Last edited by Rioshima on Tue Jun 25, 2013 5:51 am; edited 4 times in total
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    Rioshima


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    Bleach World Wide Adventure Version 2 Master Guides Thread Empty Re: Bleach World Wide Adventure Version 2 Master Guides Thread

    Post  Rioshima Fri Jun 21, 2013 9:16 pm

    UPDATED!!!!! as of 6/21/ 8:09 PM ( -5 GMT*)
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    Rioshima


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    Post  Rioshima Sun Jun 23, 2013 7:18 pm

    Updated as of 6:15PM ( -5 GMT EST) 6/23/2013
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    Rioshima


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    Post  Rioshima Sun Jul 14, 2013 8:57 pm

    Going to finish this soon, ASAP - If i forget remind me in-game!

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