Due to kidos being extremly crappy weak, and unfair with huge cooldowns when we all know Kidos shouldn't have any cool-downs just high rei costs, were losing shinigami users left and right to the vaizard tests seeing as many of them just remake or ask a GM to help them re-take the test and well either they get it on the first try or they switch races.
So i am here to ask may the kidos be buffed by 50/100/200/400% damage, please vote everyone, and realize Kidos are what made shinigamis not just zanpaktou and since this game doesn't have other free races we can experiment with were forced to play shinigamis the same way we play Espada, they got cero/GRC,bala but don't use it, shinigamis got kidos lots of them but can't use it due to huuuuge cooldowns and the fact that missing/ doing 1 dmg 24/7, and that they take all our skill points to learn, gets in the way!
Mini-suggestions in my opinion (you can ignore this part)
So i ask below, if this is accepted please go back and buff quincys arrows by 50%, full-bringers attack based by 50%, sados arm by another 20%, hollows attack should be able to be toggled from attack based to reaitsu based, this way hollows aren't forced to charge down the road of attack than go reaitsu based. Instead of just buffing main beginners , you've been nerfing/buffing outcomes such as bankais/ress/final skills, and things that should've stayed over powered so that people stood a chance against people who run 24/7!!!!!! Thanks to crit anyone who can run like a coward the most usually wins sense they just gotta run through out the battle out than wait to attack while their enemies stuck in cool-downs or cheap them when their typing LOL. (Rhyuke even got annoyed by this finally when he's played legit XD)
So i am here to ask may the kidos be buffed by 50/100/200/400% damage, please vote everyone, and realize Kidos are what made shinigamis not just zanpaktou and since this game doesn't have other free races we can experiment with were forced to play shinigamis the same way we play Espada, they got cero/GRC,bala but don't use it, shinigamis got kidos lots of them but can't use it due to huuuuge cooldowns and the fact that missing/ doing 1 dmg 24/7, and that they take all our skill points to learn, gets in the way!
Mini-suggestions in my opinion (you can ignore this part)
So i ask below, if this is accepted please go back and buff quincys arrows by 50%, full-bringers attack based by 50%, sados arm by another 20%, hollows attack should be able to be toggled from attack based to reaitsu based, this way hollows aren't forced to charge down the road of attack than go reaitsu based. Instead of just buffing main beginners , you've been nerfing/buffing outcomes such as bankais/ress/final skills, and things that should've stayed over powered so that people stood a chance against people who run 24/7!!!!!! Thanks to crit anyone who can run like a coward the most usually wins sense they just gotta run through out the battle out than wait to attack while their enemies stuck in cool-downs or cheap them when their typing LOL. (Rhyuke even got annoyed by this finally when he's played legit XD)
Last edited by Rioshima on Fri Jun 28, 2013 12:24 am; edited 1 time in total