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    My in game modifications... Ideas to think about

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    Rioshima


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    Post  Rioshima Tue Jan 29, 2013 3:33 pm

    1: I think Vasto lorde form/Adjucha hollows should get way more of a buff/bulk/boost than they do now. Although in this case would it be possible to allow the ability to Permanently stay vasto lorde * Similiar to the ability to cancel learning Bankai Extract*. In return you gain Hollows fury * Acquired at level 350 from Aizen if you choose not to become an Arrancar*. Aizen will become enraged and attack you * Hogyukou Aizen yes the very same* if you beat him you will be able to Devour the Hogyukou * As a hollow not arrancar* therefore given you the ability Hollows fury.
    You will also Obtain the medal: Espadas don't got nothing on me!

    Hollows fury: Reaitsu cost 1000 ( maybe more if not satistfied)
    Cooldown *Depends on amount of uses*
    Boost: all stats doubled... HP/Rei Amounts, Defense, Attack, Reaitsu

    Time: masteries as follows.
    0-5 uses = 2 seconds (Drains 5 wounds per second)
    6-20 uses = 5 seconds (Drains 4 wounds per second)
    21-50 uses = 30 seconds ( Drains 1 wounds per second)
    51-100 uses = 2 minutes (no longer drains wounds and boosts stats by 50%)
    101-120 uses = 3 minutes ( no longer drains wounds and boosts stats by 75%)
    121-150 uses = 5 minutes ( no longer drains wounds and boosts stats by 100%)
    151-200 uses = 20 minutes ( no longer drains wounds and boosts stats by 125%)
    after 300 uses = 1 hour ( Reduces 1 wound per second and boosts stats by 200%)
    after 300 uses its a mastered, and cooldown will be 5 minutes to re cast. Before 300 uses cooldown will be 10-30 seconds. Same as Instant regain.

    2: As some1 previously suggested about hp regains. I believe HP regains should be lowered by at-least half, or give us the ability to turn off HP regain in return for a higher rei gain. Ability could be called Stamina Sacrifice * learned at level 200 by all races*.
    Restrict the regain of HP in replace for double rei gains, and a 20% boost in defense.

    Stamina Sacrifice:
    Rei cost: Null
    Description: Hp Gain = Nulify, + .20x defense, + 100% Rei regain rate.
    Time: 3 minutes
    Cooldown: 30 seconds

    3: (Zan Changes)
    May Zan changes be changed from 400k (25 EPS) to something like 1mil (5 eps)

    4: ( Event item Idea)
    Event item called Boost enhancement. ( this will keep you from having to keep re editing and nerfing zans/ weapons/ full bringers/ ect ect.... to the players liking)

    Boost enhancement ( costs 25 EP or 30 maybe) each will be placed in the 2nd event shop map. Sure we have Sharingan but what good is that if your chosen boost/class has no boost period?? XD.
    Boost enhancement A: Boosts attack by 30%
    Boost enhancement B: Boost reaitsu by 30%
    Boost enhancement C: Boost defense by 30%
    Time: similar to a Shikai, mastered by killing enemies with it turned on.
    Each boost enhancement can be used at once but each must be mastered. * like a mask, equipped on a none mastered shikai it cancels out both boosts if 1 of them runs out of rei)

    Boost enhancement will have 5 stages to master.

    Stage 1: drains 30 % Rei per second ( so if you use all 3 at once you only have it for 1 second lol)
    Stage 2: Drains 20 % Rei per second
    Stage 3: Drains 10% rei per second
    Stage 4: Drains 5 % Rei per second
    Stage 5: Drains 1% Rei per second. ( so 5 = mastered. if you have 1 on you lose 1% , if you have 2 you lose 2% if you have 3 you lose 3 % ect... get my idea)

    In replace for this idea i think the Add + 100 stat points should be removed from Event shop in replacement for this Boost enhancement item.



    Last edited by Rioshima on Tue Jan 29, 2013 10:38 pm; edited 1 time in total
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    Zanejr


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    Post  Zanejr Tue Jan 29, 2013 5:08 pm

    I don't like the idea of boost hollows even more, if you haven't checked Ulq,Grimmjow, and the wounding resscurion are all strong and don't need anymore added strength, and we really don't need an item to boost any boost, since there is already something that can boost if you checked item shop for sharingan.
    Rhyuke
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    Post  Rhyuke Tue Jan 29, 2013 6:54 pm

    hollows dont need a buff they just need more ress icons
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    Rioshima


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    Post  Rioshima Tue Jan 29, 2013 10:31 pm

    Zanejr wrote:I don't like the idea of boost hollows even more, if you haven't checked Ulq,Grimmjow, and the wounding resscurion are all strong and don't need anymore added strength, and we really don't need an item to boost any boost, since there is already something that can boost if you checked item shop for sharingan.

    Did you bother reading anything i posted????

    1st: Hollows aren't Arrancars.. what your aiming towards is the arrancars race
    2nd: I noted Sharingan * read more carefully instead of half assing my idea <.<* but why would we need a Naruto technique to be a base in a bleach game, thats not original only takes 1 Narufag to screw up crits game when it gets put up on the hub, any suggestions i make are towards originality and gameplay mechanics specifically. Also Rhyuke explain why Hollows shouldnt have the choice of staying adjuchas/ vasto lorde... hows that different from staying hollow after level 220 to gain adjuchas/ vasto lorde form??? lastly why shouldnt hollows who choose not to pick a ress not be allowed to gain boosts. Shinigamis can get vaizard without shikai/bankai, Full bringers can get final fullbringer without choosing a 1st level fullbringer * tested and yes you can go through story without touching Ginjo*, Quincys can unlock Bankai Extract, and Pentagon without having Final form, Sados can get la muerte, prime examples every other class can elude getting their shikai/bow/arm/full bringer, and still get a boost or final form of their chosen race, so why can't hollows choose to stay hollow, and actually continue to get a beneficial buff, Afterall it's happened in the show plenty of times where a hollows stronger than a arrancar/espada, captain/lieutenant/main story hero.
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    rodoux


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    Post  rodoux Tue Jan 29, 2013 11:11 pm

    I agree with the most of the suggestions of rioshima why?

    1-. He wants more freedom for the player, it would be something new since all the bleach games makes you be a arrancar, you cant choose for get stronger as vasto lorde, so why hollows have to get shinigamis powers for be stronger? Shinigami = Hollow Vaizard = Arrancar, it would be a funny experience for the player. NOTE: Arrancars/Hollows are different, so he isnt suggesting a buff for arrancars, he means a buff for vasto lorde, they wouldnt be able of be arrancar.

    2-.This sounds cool, reiatsu users would love this, since you only are strong with reiatsu if you have rei, it would be a good idea, more freedom for the players.

    3-. I dont like the idea of buy Eps with money, actually you can beat the npcs who gives a lot money being lvl 500-600 and get easy money, we have days when theres no enough ppl for events, if they can get Eps withouth events, the events will be empty.

    4-. Not sure about this...
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    Zanejr


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    Post  Zanejr Tue Jan 29, 2013 11:21 pm

    rodoux wrote:I agree with the most of the suggestions of rioshima why?

    1-. He wants more freedom for the player, it would be something new since all the bleach games makes you be a arrancar, you cant choose for get stronger as vasto lorde, so why hollows have to get shinigamis powers for be stronger? Shinigami = Hollow Vaizard = Arrancar, it would be a funny experience for the player. NOTE: Arrancars/Hollows are different, so he isnt suggesting a buff for arrancars, he means a buff for vasto lorde, they wouldnt be able of be arrancar.

    2-.This sounds cool, reiatsu users would love this, since you only are strong with reiatsu if you have rei, it would be a good idea, more freedom for the players.

    3-. I dont like the idea of buy Eps with money, actually you can beat the npcs who gives a lot money being lvl 500-600 and get easy money, we have days when theres no enough ppl for events, if they can get Eps withouth events, the events will be empty.

    4-. Not sure about this...

    :O I didn't even bother to read most of it, because I got bored as shit, that is why Rodo.
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    rodoux


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    Post  rodoux Tue Jan 29, 2013 11:25 pm

    xD iIkr but im thinking in make this game better, thats why us are suggesting and reviwing about this.
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    Post  Guest Wed Jan 30, 2013 9:48 am

    hmm. when you said Buff for vasto lorde they wont be able to become arrancar.

    do you mean if you was a hollow and became vasto arrancar is impossible.? may i remind you

    there was a few arrancars that were vasto Lorde before hand. maybe think of it this way

    you boost hollows/vastos to point there shingami worth technique wise as well,

    and peaple can still choose arrancar or go for a boost and a new vasto techniques aka


    vasto lorde- Arrancar

    Vasto lorde- boost and new techniques


    the hollow equivilent of

    shingami -Vizard

    Shinigami-FG
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    Rioshima


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    Post  Rioshima Wed Jan 30, 2013 3:56 pm

    Leave the thinking to me, and the GMS of the game please because not a single one of you understand English well enough to read what im proposing...

    YOU DO NOT BECOME ARRANCAR!!!!. This is basically a Bonus boost/skill past Menos grande.

    1st boost = Adjuchas
    2nd boost = Vasto lorde
    3rd boost = My idea which i just posted.

    This is for players who want to stay hollows not become arrancars read and stop replying if you don't understand. We do have a PM box, or even email me if your confused as to what my ideas are saying. I'll translate it to your original language if necessary.

    I've also developed another bundle of ideas.

    4- Metamorphosis

    Basically this gives the hollows the Manual ability to transfer to any form they've already obtained. ( if your level 600 you have the power to transfer from a vasto lorde back to a adjuchas/menos/hollow upon skill usage.)

    Metamorphosis ( Learned After level 120 must speak with Urahara and pass his exam)

    Rei cost: 4500
    Boost: None
    Effect: Transforms the user into a chosen body form/ hollow form, effects last until you log off, or transform again.
    Cooldown: 10 minutes. * no skills should be removed, this way it'd actually be cool having a normal hollow using roar like they do in the actual show without having to pre code anything, just simply had something more to it.*

    5- Exomorphosis

    This will be like a blood-magic type ability, the user sacrifices the use of all weapons and 100 wounds for a impenetrable plate of skin/barrier.

    Exomorphosis ( learned after level 450's Story-mode Rage chapter)
    Rei cost: Null, Wounds decrease by 100
    Boost: None
    Effect: Cannot use any skills, weapons, only normal F attacks, in return cannot sustain any damage unless the attacks are wound related. * meaning only wound increasing, and laceration type attacks can pierce it, normal hits still give 1-3 wounds that shouldn't be changed)
    Time: 2 minutes
    Cooldown: 1 hour

    6- Biomorphosis

    A support based skill which switches damage with healing output and input sources. Which in meaning when a character is in the Biomorphosis state, they will heal their opponents and their opponents will heal them * healing output/input should = to 1/4 the damage done and given. This skill would be a benefit to players who like to play strategically, or like to experiment and help other teammates without having to waste their time making a Shinigami /Unohana just to heal a teammate when their partying, or even make party leveling more easier sense they get healed from their team damage.

    Example Ulqiorra uses Lanza on Rengi : Deals 72817 dmg. ( Divide 72817 by 4) Rengi will be healed by : ( 18204 dmg per lanza hit). This also keeps battles with coward NPCS and players on a more fair level.

    Biomorphosis ( learned after characters reach level 250, must speak with Urahara and past his exam)
    Rei cost: 5000
    Boost: None
    Effect: Damage output and input are both switched to healing output and input, 1/4 damage = + X Health ( Weapons/Boosts/skills disabled until skill timer reaches 0)
    Time: Lasts 30 seconds
    Cool-down: 1 minute

    7- Triomorphosis

    A ability which triples the users attack speed while mimicking the effects of break arm 1, * or reduces attack/reaitsu by 25% in return for faster attack speed, something like Soi fon's Shikai attack speed*

    Triomorphosis ( Learned after level 500 must speak with Urahara and past his exam)
    Rei cost: 12000
    Boost: reduces attack and reaitsu by 25%
    Effect: Reduce your attack and reaitsu by 25% to increase your attack speed a bit, effect lasts until ko'd or timer runs out, same as Flash attack.
    Time: Lasts 2 minutes
    Cooldown: 1 minute

    8- Urahara's Exams. * this will split into 3 different purposes*
    A- Learn metamorphic skills
    B- Earn 1 event point
    C- Story mode and/or Quests

    A= those ideas suggested above
    B= if you sucessfully get all 5/5 questions correct you gain 1 event point * I suggest the questions be made by rhyuke atleast 40-50 so we have a ongoing random cycle that no1 will try to cheat and memorize
    C= Story mode: Completing certain chapters that require asking Urahara questions and then passing an exam to let him know your properly informed of your objective in this stage of life. Also to accept Quests from Urahara, they should only have 2 ranks, A = Investigation, and B = Elimination.

    Investigation missions could be somewhat like delivering letters from Point A , Point B, than speaking to Point C, than returning with the gathered information for Urahara.
    Whilst Elimination missions should be in control of terminating hundreds of enemies * similar to rage chapter* Recommended level for these missions should be 400.

    * no idea what type of rewards they could give, but these shouldn't give exp but cash more-so*


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    rodoux


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    Post  rodoux Wed Jan 30, 2013 6:13 pm

    Rioshima wrote:Leave the thinking to me, and the GMS of the game please because not a single one of you understand English well enough to read what im proposing...

    YOU DO NOT BECOME ARRANCAR!!!!. This is basically a Bonus boost/skill past Menos grande.

    1st boost = Adjuchas
    2nd boost = Vasto lorde
    3rd boost = My idea which i just posted.

    This is for players who want to stay hollows not become arrancars read and stop replying if you don't understand. We do have a PM box, or even email me if your confused as to what my ideas are saying. I'll translate it to your original language if necessary.

    I've also developed another bundle of ideas.

    4- Metamorphosis

    Basically this gives the hollows the Manual ability to transfer to any form they've already obtained. ( if your level 600 you have the power to transfer from a vasto lorde back to a adjuchas/menos/hollow upon skill usage.)

    Metamorphosis ( Learned After level 120 must speak with Urahara and pass his exam)

    Rei cost: 4500
    Boost: None
    Effect: Transforms the user into a chosen body form/ hollow form, effects last until you log off, or transform again.
    Cooldown: 10 minutes. * no skills should be removed, this way it'd actually be cool having a normal hollow using roar like they do in the actual show without having to pre code anything, just simply had something more to it.*

    5- Exomorphosis

    This will be like a blood-magic type ability, the user sacrifices the use of all weapons and 100 wounds for a impenetrable plate of skin/barrier.

    Exomorphosis ( learned after level 450's Story-mode Rage chapter)
    Rei cost: Null, Wounds decrease by 100
    Boost: None
    Effect: Cannot use any skills, weapons, only normal F attacks, in return cannot sustain any damage unless the attacks are wound related. * meaning only wound increasing, and laceration type attacks can pierce it, normal hits still give 1-3 wounds that shouldn't be changed)
    Time: 2 minutes
    Cooldown: 1 hour

    6- Biomorphosis

    A support based skill which switches damage with healing output and input sources. Which in meaning when a character is in the Biomorphosis state, they will heal their opponents and their opponents will heal them * healing output/input should = to 1/4 the damage done and given. This skill would be a benefit to players who like to play strategically, or like to experiment and help other teammates without having to waste their time making a Shinigami /Unohana just to heal a teammate when their partying, or even make party leveling more easier sense they get healed from their team damage.

    Example Ulqiorra uses Lanza on Rengi : Deals 72817 dmg. ( Divide 72817 by 4) Rengi will be healed by : ( 18204 dmg per lanza hit). This also keeps battles with coward NPCS and players on a more fair level.

    Biomorphosis ( learned after characters reach level 250, must speak with Urahara and past his exam)
    Rei cost: 5000
    Boost: None
    Effect: Damage output and input are both switched to healing output and input, 1/4 damage = + X Health ( Weapons/Boosts/skills disabled until skill timer reaches 0)
    Time: Lasts 30 seconds
    Cool-down: 1 minute

    7- Triomorphosis

    A ability which triples the users attack speed while mimicking the effects of break arm 1, * or reduces attack/reaitsu by 25% in return for faster attack speed, something like Soi fon's Shikai attack speed*

    Triomorphosis ( Learned after level 500 must speak with Urahara and past his exam)
    Rei cost: 12000
    Boost: reduces attack and reaitsu by 25%
    Effect: Reduce your attack and reaitsu by 25% to increase your attack speed a bit, effect lasts until ko'd or timer runs out, same as Flash attack.
    Time: Lasts 2 minutes
    Cooldown: 1 minute

    8- Urahara's Exams. * this will split into 3 different purposes*
    A- Learn metamorphic skills
    B- Earn 1 event point
    C- Story mode and/or Quests

    A= those ideas suggested above
    B= if you sucessfully get all 5/5 questions correct you gain 1 event point * I suggest the questions be made by rhyuke atleast 40-50 so we have a ongoing random cycle that no1 will try to cheat and memorize
    C= Story mode: Completing certain chapters that require asking Urahara questions and then passing an exam to let him know your properly informed of your objective in this stage of life. Also to accept Quests from Urahara, they should only have 2 ranks, A = Investigation, and B = Elimination.

    Investigation missions could be somewhat like delivering letters from Point A , Point B, than speaking to Point C, than returning with the gathered information for Urahara.
    Whilst Elimination missions should be in control of terminating hundreds of enemies * similar to rage chapter* Recommended level for these missions should be 400.

    * no idea what type of rewards they could give, but these shouldn't give exp but cash more-so*



    4-. This seems to be fine, the only purpose of this is the fun of the player, i see no point of this for a fight, but he wants more freedom about this, in bleach you cant do this but this is a game and that would have a fun-roleplay or image purpose, this would be a good secondary-idea

    5-. I dont agree about this, this would be some unbalanced skill, the meele users would be op since they use more meele than skills, and rei-users would be in a big disadvantage.

    6-. This is a good idea, why do we have to be unohana or inoe for heal other ppl? with this you will can heal (obviously less than inoue/unohana) withouth be them, this would increase the strategy in the game.

    7-. Another good idea, but i would put a technique similar to this but for reiatsu users, sometimes we forget them and they seems to be weaker than meele users, so this idea + a technique like this but for reiatsu users (like +25% dmg in reiatsu skills) = Succes

    8-. I agree
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    Rioshima


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    Post  Rioshima Thu Jan 31, 2013 12:41 pm

    9- Bard/Charm Passive

    Only learn-able by Inoue and Tsukishima Full bringers ( Level req 300, must visit Urahara and successful complete a max of at-least 15 exam questions, which will give you the Medal: Knowledge is power as-well
    Rei cost: Null
    Boost: None
    Effect: 5% * per level* you will have the chance to Ally/Stun/ or turn them into a punching bag, upon the normal F key strikes * should be activated like a Break passive, but with a different purpose. (Icon could be a Zanpaktou With a heart background.)

    10- Sonic Step


    Only learn-able by Captains. ( level req 500+, must visit Urahara and successfully complete at-least 15 exam questions, which will give you the same medal as above: Knowledge is power as-well Similiar to the Effect of roar, the user will be surrounded by waves of Lethal spiritual pressure which negates and destroys all projectile attacks should be a living wave similar to Zabimaru's.
    Example: Critical uses cero on Rhyuke. ( Icon can be 3 Circles each bigger than the next but cropped and painted red,yellow, or white)
    Critical hit Sonic wave for 7611 damage with his cero, Rhyuke remains UN Scarred.
    Rei cost: 4000
    Boost: Damage = Defense X 2 ( per 1 second for 15 seconds)
    Cooldown: None

    11- Blood reincarnation


    Only learn-able by Urahara's Bankai users. ( Level req 300+, must visit urahara and successfully beat him in a challenge, afterwards he will say hey... you didn't actually beat me that was only a Blood incarnation) You will receive the medal:
    Blood that flows without a source ( Icon can be a normal Base character but covered in blood)
    The user will be able to create a freshly cloned blood incarnation * similar to the Mugetsu puppet ability, but you will have to use target or it will not attack anything.
    Example: Urahara uses Blood incarnation, you now see 2 Uraharas but only 1 is attacking you, or running away, while the other is like standing perfectly still not cooperating, if a player does it, you'll have to deal with a Double Urahara fight.

    Yes this may make uraharas a bit OP'd, but the clone will be Attack based this way those players who don't have the strategy to do a all defense build will have a technique they can freely utilize for Uraharas zan.
    Rei cost: 4000
    Boost: * Incarnation has 1/2 the stats of the user, and only cap at 100000 health, it also cannot use any skills just a Dull Clone that strikes anything target-ted*
    Cooldown: 15 seconds

    12- Rikujoro Slash ( this will basically be the ditto of Kira's zan but Reiatsu based)

    Shinigamis should get another kido called Rikujoro Slash, basically the aura of Rikujoro surrounds your swords, and every contact slash will Stun the opponent for 2 seconds ( Similar to Stun Arrows), and if the opponents are far to strong than they will only be slowed down by 25% per hit. (Skill Icon could be a Sword Painted Yellow, with 2 Rikujuro Bars beside it) - Place this Skill under the GRC/Bala/Cero Skill icons, to the right of Rikujoro, skill cost 400 Skill points, requires Byakurai to learn-
    Rei Cost: Null, 5% per second
    Boost: 50% to reaitsu, * attacks become rei based*
    Time: Until reaitsu reaches 0
    Cooldown: None Use at your own risk Very Happy

    13- MORE MEDALLLLLLLLSSSSSS * some listed above, but we need moreeee I expect this game to have more than 100 medals before the end of this year, or i will go to crits house and shoot him with a Bee Bee Gun!!!!

    14- Chomp Chomp Combo Passive * (Devour Combo skill) ( learned at level 50 if you use the combo point for it)

    Only learn-able by hollows race. Upon starting as a hollow, you learn the Chomp Combo skill, you will automatically Devour any hollow you are targeting, doesn't matter the HP/Defense/Attack/ or distance as long as its your target you will absorb them completely.
    * Depending on the hollows evolution ranking you will gain Rei/Health for it*
    Hollow (ver 1) = Max +50 health+10 rei ( 10 absorbs)
    Hollow (Ver 2) = Max + 100 Health + 50 rei ( 7 Absorbs)
    Strong hollow (Ver 3) = Max + 200 Health + 100 rei ( 5 absorbs)
    Menos Hollow ( ver 4) = Max + 400 Health + 150 rei ( 5 absorbs)
    Adjuchas hollow ( Ver 5) = Max + 1000 Health + 300 rei ( 3 Absorbs)
    Vasto lorde Hollow (Ver 6 finale) = Max + 3000 Health + 500 rei ( 1 Absorb)
    so in total after you've absorb all 32 numbers you will gain an bonus total of,
    + 10200 Health, 3100 rei until you either die or log off the game.
    Bonus absorbtions:
    Shinigami 3rd -5th seats = Max Attack+reaitsu by 25 points ( 4 Absorbs)
    Shinigami Liutenant = Max Attack+Reaitsu by 100 points ( 1 absorb)
    Shinigami Captain = Max Attack+Reaitsu by 300 points ( 1 absorb)
    so in total after you absorb all 6 forms of shinigami you will gain a bonus of,
    + 500 attack, and + 500 Reaitsu.

    Each ver can only be adsorbed a certain amount of times given you a bonus to temp boosted stats. * boosts reset once you log off, or are killed so you have to absorb them all over again* ( Bonus Absorbing Shinigamis give boosts to Attack and reaitsu)
    If you successfully absorb all 38 enemies you will gain the medal:
    Bring me their souls!, icon could be of a tiny cloud with a swurvy tail to symbolize a Soul, and a Hollow chasing behind it.

    Rei cost: Null
    Boost: None
    Effect: You instantly kill and devour your target * if it is a Hollow or Shinigami, you gain 0 exp but a instant bonus boost to health/rei/Attack/Reaitsu (50% chance to absorb an enemy stronger than you, and 75% to absorb an enemy around the same power level as you while 100% chance to absorb an enemy is out of your league) Absorb Key should be the A Key
    Time: N/A
    Cooldown: 10 seconds between each usage. * maybe more if you guys have a different idea*

    15- Total Annihilation

    Learn-able by those who reach level 1000, ( you have to defeat all 8 espadas, have the Hogyokou, and have defeated all the Karakura town heroes) Basically, you will get a 5x boost in all stats and be UN damageable for the next 5 minutes, when this ability's timer hits 0 you will instantly die as-well as anything and anyone you killed during this period of time. When you first obtain this skill you will acquire the medal:
    This will only hurt for a second! ( This Icon could be a Huge Explosion or maybe just have the background on fire with the final bankai Ichigo standing in the front of it)
    Rei cost: Null
    Boost: 500% or 5x to all stats, Attack/Defense/Reaitsu/
    Time: 5 minutes to live
    Cooldown: 30 minutes

    Thinking of 25 more medals atm, so give me some more time to get my ideas straight Very Happy. Also gonna need the game to be up before the updates so i can study the in-game mechanics to see what type of additional medals we could acquire.
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    Rioshima


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    Post  Rioshima Fri Feb 01, 2013 9:51 pm

    Yes that FOOL RIOSHIMAS BACK AGAIN WITH MORE SUGGESTIONS >< RAHHHH * rages* oh your not raging cool, here haves a Choco cookie ,3. Love ya dolls... back to the topic.



    16- Freeze Tag(last man standing event* *Event*

    Basically we take BR's event and tweeeeeeak it a bit. Instead of dieing your frozen. If you are ko'd or you die your sent to the side lines and you can't enter for say 5-10 seconds. You all fight until you've been killed 3 times, or you've been ko'd 10 times sense 10 kos = 200 wounds, and 3 kills = 300 wounds sense in terms of generation it'd sum up to 300 wounds total.

    Ex: Rukia's Ko'd by Rengi.. Rukia loses 1 life..... Rengi's last 1 standing.
    Ex: Rukia's Ko'd by Rengi * but Hitsugaya's still alive* Rukia sent to the sidelines of the arena where she must wait 10 seconds to re enter... if Rengi KO's Hitsugaya within 10 seconds he wins. Something basically like this. Why should players be immortal?? so players with Zans like BYakuya, or YUkios Game room cant cheat and block off the entrances, or seal runners inside the area and kill them as-well as players who spam GRC, or cheap OP'd moves/skills. ( Reward 3 Event points, and 20mil exp, everyone who entered gains 1 Event point, and 1mil exp, requirement to join is 250+)

    17- Getsuga Runner

    Final getsuga Ichigo will chase after everyone, * another last man standing type event*
    if you are hit 5 times you basically lose the game, and are instantly teleported out, in order to win you will basically run around a Empty Cloned map or Karakura town trying to hide and evade Getsuga Ichigo.. * he should be Ultra fast, always spam getsuga and Flash smash, make him as cheap and glitchy as possible so its super fun and Extremely Suspenseful Very Happy reward is 5 event points to everyone who stays alive until the 10 minute chase is over, and 2 bonus event points if the players manage to kill getsuga ichigo, exp reward is 5million to all survivors, and 10 million to whomever killed ichigo* level to join is 50, so everyone can fear the power of ichigo lol, this would also help players be more convinced to join as-well as new comers.)

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    Post  Rhyuke Fri Feb 01, 2013 10:02 pm

    rio when ur making suggestions dont post replys with new 1s just make anew thread
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    Post  Rioshima Fri Feb 01, 2013 10:52 pm

    Ahh so you mean you want me to divide them up into certain categories so it's more easier to understand them ^.^ Gotcha. Although kinda late sense im pretty much done that's all the ideas I've thought of, also sorry for the reply's issue i had no idea.
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    Post  rodoux Sat Feb 02, 2013 2:39 am

    Lets continue with my review of your suggestions, i think about the balance of the game when i talk about this so lets begin...

    9-. o.o Idk what to say about this, i agree when i say "fulbringers need something more" but i think this could be op, so i dont agree about this

    10-. Nice, captains need be stronger, actually Vasto > Arrancars > Captains

    11-. With a good balance of this skills, i see no problem

    12-. This is the same as the suggestion number 9, i dont like players stunnig all the time so i dont agree

    13-. A good idea

    14-. I think you would have to get the health of the npcs some low, like 20%, and then use it, but the problem is the balance, if critic can make this as a balanced technique theres no problem

    15-. A op technique, i dont like it

    16-. I like it, but the reward should be 15 M for the winner

    17-. I would put less time like 5-8 minutes, the idea is fine and its my favorite
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    Post  Rioshima Sat Feb 02, 2013 9:52 am

    1st: Rodouxk if you don't like players stunning all the time quit the game. No one will allow you to pussy all fucking game and spamm Darts on them, why because it's never a fair fight until you learn to play like a real person i honestly don't give a shit about your reviews. Everytime you spamm darts we get ko'd, Ko'd is a Stun/frozen status itself, so that's pretty much a dum shit thing to say when all you do is stun some1 yourself.

    2nd: Skill 9 is a charm spell passive, how can a passive be Over powered??? if it's not even 100%, in addition to that it Turns weak enemies any within range into a ally, or makes them stop attacking for up to 3 seconds, it's not legitimately a stun spell please read before you half ass reviews again, otherwise I'll simply delete all these suggestions and PM them to Crit, I'm up to my head now with you and Zane's Bullshit. If you cant read English don't try to too, theirs a easy way of doing it, called Google Translate. I didn't spend at-least 2-5 hours a day planning and trying to perfect my ideas with exact detailed breakdowns with small errors that allows crit, rhyuke and the staff to modify and fix, that's the purpose of a suggestion to have an error that the Developers can notice, replace, fix and make it perfect anytime they find something out of place, or when something more is needed or less.

    3rd: Skill 12's purpose is to MAKE Newbie Shinigamis Reaitsu based slashes, that cause slow downs and 2 second stuns, I've had a Stun arrow quincys for the past 2 weeks and stunned getsuga ichigo so pussies like you can get Hogyokou story mode, and easy 120 million exp, yea i stunned getsuga Ichigo 8 times for this pussy just so he can go around and act like he actually earned his levels legitly without help, than he turns around n talks shit about Spam killing me in my introduction topic, than he comes here to troll my suggestions. Never once in my life have a seen some1 so ill minded towards forums, but i think I know why no1 ever joins critical forums with Rodouxk on the lose.
    Don't ever post another reply about my suggestions again... until you learn to read everything and stop being a troll at it.

    Anyways..
    * Now you know why i'm never making any other suggestions Rhyuke ^_^, Critical i pretty much quit at this point unless you rather have them PM'd*

    I Request this Topic to be closed...
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    My in game modifications... Ideas to think about Empty Re: My in game modifications... Ideas to think about

    Post  Guest Sat Feb 02, 2013 3:23 pm

    Rioshima wrote:1st: Rodouxk if you don't like players stunning all the time quit the game. No one will allow you to pussy all fucking game and spamm Darts on them, why because it's never a fair fight until you learn to play like a real person i honestly don't give a shit about your reviews. Everytime you spamm darts we get ko'd, Ko'd is a Stun/frozen status itself, so that's pretty much a dum shit thing to say when all you do is stun some1 yourself.

    2nd: Skill 9 is a charm spell passive, how can a passive be Over powered??? if it's not even 100%, in addition to that it Turns weak enemies any within range into a ally, or makes them stop attacking for up to 3 seconds, it's not legitimately a stun spell please read before you half ass reviews again, otherwise I'll simply delete all these suggestions and PM them to Crit, I'm up to my head now with you and Zane's Bullshit. If you cant read English don't try to too, theirs a easy way of doing it, called Google Translate. I didn't spend at-least 2-5 hours a day planning and trying to perfect my ideas with exact detailed breakdowns with small errors that allows crit, rhyuke and the staff to modify and fix, that's the purpose of a suggestion to have an error that the Developers can notice, replace, fix and make it perfect anytime they find something out of place, or when something more is needed or less.

    3rd: Skill 12's purpose is to MAKE Newbie Shinigamis Reaitsu based slashes, that cause slow downs and 2 second stuns, I've had a Stun arrow quincys for the past 2 weeks and stunned getsuga ichigo so pussies like you can get Hogyokou story mode, and easy 120 million exp, yea i stunned getsuga Ichigo 8 times for this pussy just so he can go around and act like he actually earned his levels legitly without help, than he turns around n talks shit about Spam killing me in my introduction topic, than he comes here to troll my suggestions. Never once in my life have a seen some1 so ill minded towards forums, but i think I know why no1 ever joins critical forums with Rodouxk on the lose.
    Don't ever post another reply about my suggestions again... until you learn to read everything and stop being a troll at it.

    Anyways..
    * Now you know why i'm never making any other suggestions Rhyuke ^_^, Critical i pretty much quit at this point unless you rather have them PM'd*

    I Request this Topic to be closed...


    before its closed id like to reply to a statement you said about people leaving the suggestions to you and GMs
    1. we can suggest just as much as you
    2. you said to read things before replying back, well may i suggest you re-read what i said i simply said "it wouldnt work because there are some ARRANCARS that were vasto-lorde before hand Prior to becoming an Arrancar, Harribel was a near-humanoid shark-like Vasto Lorde-class Menos.

    personally. i get you work alot on how you want the game to be, but it seems you lack the temperament when there are parts people disagree with, and thats same with ingame.

    such as the thousand times you go on about people glitching the game in reigai by entering in shikai or bankai,

    note critic already said, they release there powers on there own regardless so its pre programed and no ones fault.

    yet you rage 24/7

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