1: I think Vasto lorde form/Adjucha hollows should get way more of a buff/bulk/boost than they do now. Although in this case would it be possible to allow the ability to Permanently stay vasto lorde * Similiar to the ability to cancel learning Bankai Extract*. In return you gain Hollows fury * Acquired at level 350 from Aizen if you choose not to become an Arrancar*. Aizen will become enraged and attack you * Hogyukou Aizen yes the very same* if you beat him you will be able to Devour the Hogyukou * As a hollow not arrancar* therefore given you the ability Hollows fury.
You will also Obtain the medal: Espadas don't got nothing on me!
Hollows fury: Reaitsu cost 1000 ( maybe more if not satistfied)
Cooldown *Depends on amount of uses*
Boost: all stats doubled... HP/Rei Amounts, Defense, Attack, Reaitsu
Time: masteries as follows.
0-5 uses = 2 seconds (Drains 5 wounds per second)
6-20 uses = 5 seconds (Drains 4 wounds per second)
21-50 uses = 30 seconds ( Drains 1 wounds per second)
51-100 uses = 2 minutes (no longer drains wounds and boosts stats by 50%)
101-120 uses = 3 minutes ( no longer drains wounds and boosts stats by 75%)
121-150 uses = 5 minutes ( no longer drains wounds and boosts stats by 100%)
151-200 uses = 20 minutes ( no longer drains wounds and boosts stats by 125%)
after 300 uses = 1 hour ( Reduces 1 wound per second and boosts stats by 200%)
after 300 uses its a mastered, and cooldown will be 5 minutes to re cast. Before 300 uses cooldown will be 10-30 seconds. Same as Instant regain.
2: As some1 previously suggested about hp regains. I believe HP regains should be lowered by at-least half, or give us the ability to turn off HP regain in return for a higher rei gain. Ability could be called Stamina Sacrifice * learned at level 200 by all races*.
Restrict the regain of HP in replace for double rei gains, and a 20% boost in defense.
Stamina Sacrifice:
Rei cost: Null
Description: Hp Gain = Nulify, + .20x defense, + 100% Rei regain rate.
Time: 3 minutes
Cooldown: 30 seconds
3: (Zan Changes)
May Zan changes be changed from 400k (25 EPS) to something like 1mil (5 eps)
4: ( Event item Idea)
Event item called Boost enhancement. ( this will keep you from having to keep re editing and nerfing zans/ weapons/ full bringers/ ect ect.... to the players liking)
Boost enhancement ( costs 25 EP or 30 maybe) each will be placed in the 2nd event shop map. Sure we have Sharingan but what good is that if your chosen boost/class has no boost period?? XD.
Boost enhancement A: Boosts attack by 30%
Boost enhancement B: Boost reaitsu by 30%
Boost enhancement C: Boost defense by 30%
Time: similar to a Shikai, mastered by killing enemies with it turned on.
Each boost enhancement can be used at once but each must be mastered. * like a mask, equipped on a none mastered shikai it cancels out both boosts if 1 of them runs out of rei)
Boost enhancement will have 5 stages to master.
Stage 1: drains 30 % Rei per second ( so if you use all 3 at once you only have it for 1 second lol)
Stage 2: Drains 20 % Rei per second
Stage 3: Drains 10% rei per second
Stage 4: Drains 5 % Rei per second
Stage 5: Drains 1% Rei per second. ( so 5 = mastered. if you have 1 on you lose 1% , if you have 2 you lose 2% if you have 3 you lose 3 % ect... get my idea)
In replace for this idea i think the Add + 100 stat points should be removed from Event shop in replacement for this Boost enhancement item.
You will also Obtain the medal: Espadas don't got nothing on me!
Hollows fury: Reaitsu cost 1000 ( maybe more if not satistfied)
Cooldown *Depends on amount of uses*
Boost: all stats doubled... HP/Rei Amounts, Defense, Attack, Reaitsu
Time: masteries as follows.
0-5 uses = 2 seconds (Drains 5 wounds per second)
6-20 uses = 5 seconds (Drains 4 wounds per second)
21-50 uses = 30 seconds ( Drains 1 wounds per second)
51-100 uses = 2 minutes (no longer drains wounds and boosts stats by 50%)
101-120 uses = 3 minutes ( no longer drains wounds and boosts stats by 75%)
121-150 uses = 5 minutes ( no longer drains wounds and boosts stats by 100%)
151-200 uses = 20 minutes ( no longer drains wounds and boosts stats by 125%)
after 300 uses = 1 hour ( Reduces 1 wound per second and boosts stats by 200%)
after 300 uses its a mastered, and cooldown will be 5 minutes to re cast. Before 300 uses cooldown will be 10-30 seconds. Same as Instant regain.
2: As some1 previously suggested about hp regains. I believe HP regains should be lowered by at-least half, or give us the ability to turn off HP regain in return for a higher rei gain. Ability could be called Stamina Sacrifice * learned at level 200 by all races*.
Restrict the regain of HP in replace for double rei gains, and a 20% boost in defense.
Stamina Sacrifice:
Rei cost: Null
Description: Hp Gain = Nulify, + .20x defense, + 100% Rei regain rate.
Time: 3 minutes
Cooldown: 30 seconds
3: (Zan Changes)
May Zan changes be changed from 400k (25 EPS) to something like 1mil (5 eps)
4: ( Event item Idea)
Event item called Boost enhancement. ( this will keep you from having to keep re editing and nerfing zans/ weapons/ full bringers/ ect ect.... to the players liking)
Boost enhancement ( costs 25 EP or 30 maybe) each will be placed in the 2nd event shop map. Sure we have Sharingan but what good is that if your chosen boost/class has no boost period?? XD.
Boost enhancement A: Boosts attack by 30%
Boost enhancement B: Boost reaitsu by 30%
Boost enhancement C: Boost defense by 30%
Time: similar to a Shikai, mastered by killing enemies with it turned on.
Each boost enhancement can be used at once but each must be mastered. * like a mask, equipped on a none mastered shikai it cancels out both boosts if 1 of them runs out of rei)
Boost enhancement will have 5 stages to master.
Stage 1: drains 30 % Rei per second ( so if you use all 3 at once you only have it for 1 second lol)
Stage 2: Drains 20 % Rei per second
Stage 3: Drains 10% rei per second
Stage 4: Drains 5 % Rei per second
Stage 5: Drains 1% Rei per second. ( so 5 = mastered. if you have 1 on you lose 1% , if you have 2 you lose 2% if you have 3 you lose 3 % ect... get my idea)
In replace for this idea i think the Add + 100 stat points should be removed from Event shop in replacement for this Boost enhancement item.
Last edited by Rioshima on Tue Jan 29, 2013 10:38 pm; edited 1 time in total