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    Bounto implementation and story

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    Rioshima


    Posts : 222
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    Join date : 2013-01-29
    Age : 31
    Location : Portsmouth, VA

    Bounto implementation and story Empty Bounto implementation and story

    Post  Rioshima Tue Jul 16, 2013 8:02 pm

    Whats needed before this can be done: Icons,Story update, Make NPC Jin Kariya, Critical needs a sexy ass Bounto base *please some one donate 1 :3* lastly Convince Rhyuke to make 3 new maps and Add Bountos to "Abandoned races", for race wars. Meaning Vaizards/ Bountos will be apart of their own Race during Race wars :3.

    Part 1: The beginning ( same cutscene in the beginning but instead of appearing in the crossroads bountos will start off getting exp worth enough to level them to 100 and appear inside the earths hospital at it's re-spawn point)

    Part 2: Train to level 100 * already done so they can skip this part :3*

    Part 3: Reach level 150 than learn to control your inner powers.
    Basically during Part 3 of your story you will search around earth until you find the secret Bounto Hide-out building and speak with Jin Kariya who will grant you the ability to obtain a Bounto spirit randomly ( soo this random system is of course the Ultimate system especially for Bounts :3).

    Part 4: Reach level 200 and release your spirit from it's Dorment prison within your heart. * Kingdom hearts reference woosh* Once you've obtained your bounto's form * the player should turn into the bounto itself, so yea some one make a transformation code and skill :3!!*Why should they transform? because A, it saves crit the huge in-depth time of coding in Bounto pets/partners, and B, saves Crit the huge time consuming waste of making extra skills/corrisponding commands for them when the player can play as them themselves ^_^*

    Part 5: Return to urahara inside of his basement at level 300, he then will recommend you explore earth and better your combat and mental capabilities. A.K.A Visit Yukio's mini game room

    Part 6: Instead of race wars Bountos will have to defeat 1000 enemies from any race as a total to completely absorb all of their experience/Reiryoku thus completely their final transformations.

    Part 7: Around level 500 Vasto ichigo will See you as a threat and attack you * the Cutscene in crossroas of course*, upon defeating vasto ichigo Aizen's eye will now be on you and he will offer you true power! (insert Hogyoku influence here!)

    Part 8: After you've impressed Aizen and reached level 600 you decide why should i obey such a inferior race when I am now complete??? * by level 600 you should unlock Release Spirit mode which should be like Segunda Ress for Espada but it boosts damage by 75%, and movement by 50%, as-well as allows each bounto to learn use their 3 final strike techniques which I will explain below after this story suggestions completed :3.

    Part 9: You have defeated all of the Espadas and must now Fight Final Getsuga tenshou ichigo and Hogyoku aizen at once !!! ( Total bassery) Why? because well you tried to kill ichigo and you killed the Espadas, (uh huh sad being the outsider right???? )
    Cont. Upon defeating both Aizen and final getsuga tenshou Ichigo the bounto player will gain a +1500 stat boost, and the ability to decide what to do with the Hogyoku give it to urahara, and revive ichigo *reward +500 stats and 10 levels* orr Swallow it and have your bounto be cursed with eternal DAMNATION! * Same effects as normal Dark side +50 wounds with a boost*.

    Part 10: Good or Evil.... You decide

    Bountos Respawn zones: Earth hospital (Only)
    Bounto Race: Abandoned race ( along with the vaizards)

    ( Now onto making the skills i spoke about above!)
    giby1
    giby1


    Posts : 144
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    Bounto implementation and story Empty Re: Bounto implementation and story

    Post  giby1 Wed Jul 17, 2013 6:45 pm

    O.o Couldn't they cheat the 1k part by going into portal and just spamming large area attacks

    and what about lvl 400
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    Rioshima


    Posts : 222
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    Join date : 2013-01-29
    Age : 31
    Location : Portsmouth, VA

    Bounto implementation and story Empty Re: Bounto implementation and story

    Post  Rioshima Thu Jul 18, 2013 12:57 am

    It's technically not cheating as Bountos a-like Quincys gain their strength by defeating an opponent as a whole not by how strong they are :3. Also about level 400 - there's another topic in the make skills suggestions you can find my options/submissions for bounto skills there*

    Reference here: https://bleachwwa.rpg-board.net/t673-bounto-release-modes-2-of-them

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    Bounto implementation and story Empty Re: Bounto implementation and story

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