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    Sado Needs Reworking

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    Insulation


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    Sado Needs Reworking Empty Sado Needs Reworking

    Post  Insulation Sun Sep 22, 2013 9:47 pm

    I think this thread and what is needed is long overdue. Sado needs to be completely reworked, at the moment it is a pathetic race that is never used. I see countless changes to Shinigami when I personally think the races that are never played should be the ones worked on.

    1) Sado's Skills Cost Too Much SP: The requirements to buy all of Sado skills is just ridiculous, I'm sorry.. The skills aren't even that great and once calculated you would have to save up all of your SP until level 600 to get all of the skills.

    2) La Muerte & Bull Arm Misses Easily: Now, with both of these skills they are skills that occur when you land a melee hit. I've personally noticed if you activate these skills and punch the air, they will no longer land if you punch someone afterwards which I think is all kinds of wrong considering the speed in this game.

    3) Bum Rush & Reflect: These two skills are absolutely useless.. Bum Rush barely lands on anyone and when it does land it does absolutely terrible damage. Reflect would be nice, except it doesn't work on just about 7/8th of skills and even when it does work it shoots back a really slow blast that is easily dodged.

    4) Rei Cost Of Skills: This is also insanely high. We are full attack & defense and even at my level of about 830 I still run out of rei quickly when using Sado's skills, specifically Bull Arm with La Muerte being an issue as well.

    5) Skills Overall: To be honest, I'm not a fan of Sado's skills period. While we are a race that has to get close to punch a person, about 7/8th of the skills we have are skillshots that don't do much damage, with some pretty high CDs considering the damage.

    6) Leveling As Sado: People highly mistake that this is an easy process. While you can kill things decently at a lower level this becomes a nightmare at higher levels. You do decent damage with your melee except the melee is extremely slow and requires you to be up close fighting the npc. All of the races have a skill that allows them to kite npcs easily, for Sado you will always have to be up close and you take lots of damage, dieing fast.

    7) Arms: While they were an okay boost, you'll have regular slow dreadful speed until you get your final arm at level 600. Sorry, but I don't even think it's even slightly fair how all other races get most of the things they need at around level 500 or below, excluding things such as final fullbring and mugetsu because Sado doesn't get anything like that at all.

    8 ) Sado Should Be Fullbring: It is even explained in the show that Sado and Inoue are both fullbring, while Inoue has been changed to fullbring Sado has been left behind as a single weak race. All races have a variety of options they can choose from and save up to change to other skills. I just don't see why Sado is singled out from everything, it makes them not fun to play because you're stuck to the same stuff.
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    I get that all these changes are possibly in process or even if these changes were made they will take time. It's just, there are some of us that stuck with Sado; we struggled to level while others passed us easily and we had to work with other people to get them to help us level up pass certain hard phases. I'm level 847 and Aurora is the other Sado at 953. People'll tell you that Sado is fine, but every person I've seen play Sado has changed races once they tried it. Aurora and myself stuck to Sado, the only two left, and we mutually agree that Sado is not as good as people think they are.

    My proposal would be for Sados at higher levels to be asked if they wish to change races until Sado has been reworked/fixed. I wouldn't care if I got a random race, absolutely anything is better than Sado right now.. Sorry if this was long, I like to really explain things to help Owners with balances when I truly enjoy the game.

    Just to clarify, I'm Teresa the Level 847 Sado, you can check my level on the scoreboard to confirm it and that I am a Sado.
    Rhyuke
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    Sado Needs Reworking Empty Re: Sado Needs Reworking

    Post  Rhyuke Mon Sep 23, 2013 12:19 am

    I'll rework it tomorrow when I get back to school thnx for letting me know
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    Anthonymf


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    Sado Needs Reworking Empty Re: Sado Needs Reworking

    Post  Anthonymf Mon Sep 23, 2013 3:09 am

    #1 Cause: I know this is highly unfair but you must take into consideration that a while back when rhyuke, critical, me and other staff were coming up with skills for fullbringers we wanted the game to be as close to evenly balanced as possible and therefore sado's damage output was ridiculous back than, in return you were ultra slow and could spiritually pressure someone quite easily due to having the need to increase your rei(energy) stat than using la muerte or bull arm to route your enemies.

    #1 Effect: In todays game were stuck with players who play RP games, Console games, or online games which you must specialist in being a ranged fighter or in a way run 24/7 *cough naruto* to win a battle your too weak for or even if your stronger in,but in this case it makes sados extremely exhausting and boring to use.
    This is 1 main fact in why i asked rhyuke/zagros to fix/buff combos passives or if possible find a alternative source/person who can develop 10-20 more passives/combos maybe say 3-5 each race as a benefit.
    I've longed for full-bringers to all be equal in the past too, hopefully your suggest makes that dream reality ^_^.


    #2 Cause: La muerte and bull arm are superior to mugetsu and seele pentagon, why? they have lesser cool downs and can be used/learned way earlier than the others.
    This argument may be somewhat valid, on missing but that;s another issue with the imbalanced speeds, As i requested before Sados attack speed should be as dominant as ichigos bankai, take into factors that when using skills you don't punch/attack faster to make it more realistic.

    #2 Effect: Bull arm and La muerte are wasted if any passive, or projectile which is confirmed with the sados collision properties of their arm, if you throw some1 you lose bull arm or la muerte, the same as when your rei is drained.
    My idea on a fix for this is Make sados like Vaizards. basically when Bull arm/ La muerte is used the effect lasts until your rei drain hits 0%, so technically for Bull arm nerf it to 3x attack based damage but you get infinite hits until you drain all your rei, system could be like this, attack = drain 2500 rei per punch- miss/hit it still drains therefore making sados more strategic and conservative this way you can keep distance and regain and keep your rei high and punch the living fuck out of anyone who dares step close to you, while at the same time it makes it balanced at the rei cost while fixing the unnecessary Cool-downs.
    As for La muerte you should just turn this into an attack like Universal Aging, La muerte explodes the area around the sados in a 3x3 range dealing 5x attack and 5-10 wounds at the cost of all the sados rei, if not allow La muerte to be a projectile of the same property as Ulqiorras Del Lanza, if it hits a solid it explodes for 3x3 dealing 3x defense damage rather than attack making the sados who formulate more defense more than cooperative to use the la muerte skill.
    This would allow sados who actually use la muerte to better themselves in PVE situations of any kind.

    #3 Cause: Bum rush i was told was added as a fun/comedic skill but for leveling purposes it stuns/delays your target upon being hit, I suppose if zagros added the ignore defense property to bum rush and have it be attack based or equal to roar in damage than it would be okay.
    Reflect was 1 of the skills i also asked to be re added for sados, it's suppose to reflect projectiles back at the target for your (attack + defense *)2 , soo mathematically speaking,
    8800 attack + 7200 defense = 16000 X 2 = 32000 damage per reflected projectile hit, not too strong and decent reflect damage.
    Of course i assume a sados max attack is around 8800, at level 430 which should be around the time you learn reflect if not earlier.

    #3 Effect: Due to these 2 skills being messed up or ignored it completely knocks the sados rating from a scale of 1-10 from 7/10 to 4/10 since a sado is well known for having a shield that can deflect and bum rush should reduce incoming damage but nether does either lol.

    Random thought but..... I'd love to see Bum rush = acceleration for sados that drains 350 rei per step while it's turned on, similar to momo's signature skill homing blasts :3.

    #4 Cause: This may have been my fault as-well as said before I'm mostly responsible for the increase of sados cool downs and rei costs lol, i asked for these to be done, even so sados have a passive which increased their damage by 30% as hollows have a 100% passive, but if your asking me a Del toro's passive outmatches sados easily so why not reduce all sado rei costs by 25%? seems fair i believe ^_^.

    #4 Effect: We all know honestly if a sado runs out of rei their in trouble or fighting a battle they shouldn't be fighting in the first place!!! A.K.A my fav fight of sado chad versus Dragon fist arrancar (Google Dragon fist arrancar/ Gantenbainne Mosqueda)

    #5 : Explained well enough though it's a repetition lol.

    6) Leveling As Sado: People highly mistake that this is an easy process. While you can kill things decently at a lower level this becomes a nightmare at higher levels. You do decent damage with your melee except the melee is extremely slow and requires you to be up close fighting the npc. All of the races have a skill that allows them to kite npcs easily, for Sado you will always have to be up close and you take lots of damage, dieing fast.

    #6 Suggestion for fix: Sados need more AOE attacks, higher rei (energy increase than other classes) or give sados a stronger boost on their skills, otherwise #6 is also well explained and answers both cause and effects. I'd recommend his previous idea of allowing sados to learn full-bringer skills such as chronicle explosion, and particle crippler (my skills <3)

    #7: He's completely wrong on all of this, as of this newest update a sado who spends at-least 15 minutes killing weak hollows can get a 300+ stat advantages from the +5 stats brown boxes, given them a huge level advantage for learning la muerte and reflect, also Mugetsu is a level 700+ skill, and seele pentagon never hits anyone but the user, I've also been given permission by Zagros to plvl any and all new players to 300- or 500+ if your my friend personally to 700 like i did Good-tooth the other day, just find me in game and I'll plvl you no questions asked. As for having all the skills they need a sado can spam Brazer dealing 3x their attack every 6 seconds, I've been a sado veteran as-well as a Quincy Elite since the day Zagros taught me how to play this game by beating my ass with the classes and showing me my weaknesses with them, a sado doesn't and never will ever need speed to train, enemies run away that's why you use throw or power blast, rei blast, or el-directo. Giving a melee class a speed boost = given hisagi a Outrage skill, it's just another easy escape for lazy people who can't play or fight. Like you said in #8 about the show CHAD WAS slow and he still kicked ass, speed boosts are just unfairly given to people who beg for them so they can run like cowards and claim to be pro because they can spam items, which Zagros has refused to disable as of yet, but i'm not saying he won't do that later ^_^.

    #8: Self explanatory


    P.S This was a good post i agree with Zagros/Rhyuke and this user's submission i give him a +1 for writing it up, although some points were a personal grudge since we all know Teresa use to be 1 of those shinigamis who got Charge exp spammed to 900+ than claimed to be superior, we should at-least take into consideration his opinions and valid facts about the sados class ^_^ so thanks for the post mate, it was totally worth the 38 minutes read and 1 hour long write-up/response <3.
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    Insulation


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    Sado Needs Reworking Empty Re: Sado Needs Reworking

    Post  Insulation Mon Sep 23, 2013 6:43 pm

    @Anthonymf

    His post should definitely be read, it clarifies/explains some of the things I was talking about, provided solutions, and corrected lots. Although, you did get me mistaken. There must have been a Teresa before me, this was like my second time playing the game and I've never been to 900+.

    I played once before as a quincy named Keiden I think when Mane was around because I saw him owning people as them. It was way before these updates. I think I got to like level 400 then quit for some reason, when I quit it was right when charge was being added and no one knew anything about it except for a few people.
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    Post  Anthonymf Mon Sep 23, 2013 7:17 pm

    Yes my apologies for the quick assumption please forgive me ^_^.
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    Post  Draxzorion Mon Sep 23, 2013 7:35 pm

    Anthonymf wrote:Yes my apologies for the quick assumption please forgive me ^_^.
    Hooligan... You must be Nomura!(Rioshima)

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