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2 posters

    Anti-Stun Passive

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    Unknown Person


    Posts : 45
    Reputation : 4
    Join date : 2013-05-31

    Anti-Stun Passive Empty Anti-Stun Passive

    Post  Unknown Person Mon Jul 08, 2013 6:55 am

    For each point allows you to reduce the chances of being stunned by 5%.

    5/5= 25%

    I made up this passive. Because The limb passives, plus the stun passive ='s too Oped. Especially with Stun's inclusion. Stun is the worst since you cant do anything at all. And if you get ganged by atleast 4 people and they got all those passive maxed out. You can't do anything.
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    sonicwar


    Posts : 2
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    Join date : 2013-07-07

    Anti-Stun Passive Empty Sillith

    Post  sonicwar Mon Jul 08, 2013 8:42 pm

    That may be a good idea but I would have gone with reducing the percentage in which stuns effect you for example what you did with resisting stuns period by (5/5 = 25%). I would go with that same ratio but permanently reduces stuns duration by 25% and maybe a 10-15% passive that gives you a chance to be immune to a stun.


    Last edited by sonicwar on Mon Jul 08, 2013 8:44 pm; edited 1 time in total (Reason for editing : didn'tchange my name to ingame name)
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    sonicwar


    Posts : 2
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    Join date : 2013-07-07

    Anti-Stun Passive Empty Sillith

    Post  sonicwar Mon Jul 08, 2013 8:51 pm

    Hell while we are at it that 25% I suggested for reduction in stun duration should apply to all forms of crowd control e.g.(spirit pressure, vasto scream, roar's slow, hitsu stun.)

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    Anti-Stun Passive Empty Re: Anti-Stun Passive

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