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    It's time for a cluster bomb of Rioshimas ideas!

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    Rioshima


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    Post  Rioshima Sun Jun 09, 2013 1:38 pm

    Them ideas under this line, that's them ideas i do like!

    1- Mission NPCS should have visable names, or Virtual Identification
    2- Segundo Basement - A instance located in Uraharas basement where you can accept a pest control mission or police mission from Urahara which automatically increases in difficulty as the player levels.

    Example: Tier 1: Go down to my basement and click on the most prettiest rock, yes the prettiest if you think i'm kidding than go away! You will be transported to my Segundo basement it's filled with these annoying spider hollows and rats, kill 100 of each than come back to me. Reward would be : 20000 exp, and 6000 money, as it climbs from tier 1 to tier 2, you'd have to stop a rampaging vasto lorde who somehow got stuck in the segundo basement , tier 2 to tier 3 you'd have to stop a Szayel whose rapidly making clones of Vasto lordes in the basement * oh yea that shit sounds fun!!!*

    3- The ability to block, Blocking will be masterable and can only be used for 2 seconds, the player will freeze and guard, for every hit blocked you will recieve 10% less damage, each mastery the damage taken is reduced by 4%, so in total you'll master your block and be able to reduce all damage by 50%, when you time it right. Blocks cool-down should start at 11 seconds
    and with every mastery it decreases by 1 second, maxing at 1 sec per block/ reduces 50% all damage.
    Rei cost: 200
    Cooldown: 1-10 seconds *must successfully guard to master, mastery should be set to 75% chance per block*
    Macro: Block should be Set on the X key if not the C key Very Happy, or add this to the skill tree for 200 skill points.

    4- Poke to kill system, Basically during an event a player who dies will have a 30% chance to activate poke to kill system when saved by your guardian angel, basically anyone or thing who hits you within the next 15 seconds will instantly be OBLITERATED!, 1 hit ko'd dead, boom gone, bye bye bitch status lol. This will be a Auto-triggered system, so if the player who get's it doesnt even fight back too bad you wasted your chances to come back, lol.

    5-Puzzle master, after players reach level 100 they should be able to visit uryuu in uraharas basement and accept 1 of his puzzle challenges, the player will have to F-key melee the npc who doesn't belong in the races main group for example:

    1#
    Tousen,Aizen,Gin,MoMo * Players would smack MoMo because she's not 1 of Aizens officers/ nor an Arrancar*

    2#
    Rangiku,Kira,Ikkaku,Kenpachi * Player would smack kenpachi because he's not a Luitenant he's a Captain*, these puzzles will not have the hints i'm giving now the player will have to do their research and figure out the puzzle themselves Very Happy.

    the reward for getting the puzzles correctly will be 1 level up and 5k * you can only do 1 puzzle per 30 minutes until level 300*

    6- Ring master, You will be throw into a Dome/Ring shaped Map with a Kommamaru and you must out sumo/ knock back him out of the ring, you will only have 1 chance, because once your out you lose lol. The reward for this would be 1 level up, and 10k, aswell as a medal:

    King of the ring
    * Should just be a Base shinigami with a Ring around the edges of the icon*

    7- The Great Tsunami, A new event basically a Kaien will stand outside the borders of the map and he/she will shoot the Great tidal wave attack at players randomly, it will instantly sweeep away and toss anyone hit out of the arena, so basically like a 1 hit Kill/ you lose system, the 3 players alive will be rewarded 3 event points and 3 level ups Very Happy.

    MORE COMING SOON
    Jadox
    Jadox


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    Post  Jadox Tue Jun 11, 2013 8:08 pm

    First Off I <3 The Segundo Basement Idea, And I Agree With The Mission NPC Idea, The Ring Master Sounds Fun But Would Be Best As A 1 on 1 and Cycle Through All The People That Have Joined, The Great Tsunami Sounds Like It Is Kinda Yukio Games Inspired From The Mugetsu Machines, But Only One Kaien Would Be Kinda Boring.
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    Rioshima


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    Post  Rioshima Wed Jun 12, 2013 2:13 pm

    BOOOM Part 2! These ideas will be optional mini-games for Hollows <3 ( mini-games level requirement of 200 or above)



    8- Cero practice, The hollow players will be able to pay Aizen 10k money to take a cero target practice training session, you will be thrown into an arena with 3 Aizens 1 is real the other 2 will instantly ko you upon failure than the round resets, for every time you successfully hit the right Aizen and not 1 of his clones you will receive 3k exp and 1k money back. Players will only have 5 rounds to get the best out of this mini-game, if players hit all 5 real aizens they will get a bonus reward of 10k exp and 30k money along with 1 event point.

    9- Aizen roulette, You will be throw inside a room of arrancars with no name, your job is to find which 1 is a copy of Aizen, the trick of this room will be soon as you get close to the real Aizen he will start running and you have to tag him, but soon as he starts to run all of these arrancars will attack you rapidly. For every-time you press space bar on the right Aizen copy, you will recieve 15k exp, and 5k money, the players will have 5 rounds. ( I recommend you have very high defense lol!)

    10- Arrancar dating service, You are chosen as a Love letter deliverer, you will be given a love letter from 1 of the 8 Espadas in which you must find their partner somewhere in the entire game!
    Ex: Halibel gives you a love letter for {NPC}Captain Shinigami (location Soul Society), you will have 10 minutes to go to SS and rapidly spamm Space bar on random Captains until you find the right 1, for every successful Love letter exchange the player will receive 25% exp, and 20k money, this may only be done once per 10k spent to play Aizens mini-games.

    11- Hollow valley,  You will be thrown into a huge Verticle Valley, surrounded by Menos,Adjuchas, and Vasto lordes, your Wounds will be increased to 1000, you will have to out run every last 1 of them Murderers and reach the end of the valley all of this without being hit once, or you fail. Players who successfully choose their movements carefully and use the proper skills to keep away their pursuers will recieve 25% exp, and 20k money, you will have 10 rounds of this, and if you complete all 10 rounds without fail the player will recieve 1 Event point.

    12- Guess my Hierro, A guessing game this mini-game will summon up 3 random {NPC}Espadas from Aizens room/ dopplegangers basically, You will have the ability to hit them, than press spacebar and guess their Hierro level. Ex:

    {Espada}harribel clone: Guess my hierro level?
    Critical Attack harribel clone for 7200 damage, his base stats are 3200

    Harribel Clone: guess my hierro level
    1 (20%)
    2 (40%)
    3 (60%)
    4 (80%)
    5 (100%)
    Crit would select level 3, because that's at-least a 60% difference in those damage amounts, so he would gain 10% exp, and 1k money, you will have 10 rounds to guess the hierro amounts and if you get them all correct 10/10 you will gain 1 instant level up, and 1 event point.
    If you guess their hierro wrong you will have to fight the Espadas, their hierros will be triple what they actually were but their stat base should be a flat our 2500, nothing more. How much exp they give would be totally up to crit :3.

    The strategy to this is get the perfect stats that will allow you to damage the espada without you always hitting 1-100 dmg which would cripple your ability to guess lol, as-well as always hitting 50-100k, which would make your damage range wayy too high :3
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    Rioshima


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    Post  Rioshima Wed Jun 12, 2013 3:23 pm

    I'm not Done yet don't you click that close button!!! (These ideas will be aimed at level 900+ gameplay)

    13- Rebellion event system , Upon reaching level 900, you will have the ability to rebel against the server yes the entire server, you will recieve your own Event trigger, basically something like this...

    Critical has decided to rebel against WWA, Join this event and teach this fool a lesson!

    this will be a huge FGT-like pvp arena game, where 1 player fights the entire server!, if the players win this person will lose 5 levels and they all will gain 5 event points, but if this person wins he will receive 20 event points, and 5 levels.

    effects: The player who rebels will have a automatic 50% damage reduction, Hp recovery, and extra 50% buff to all their stats, HP,Rei,Attack,Defense,Reaitsu,Rei, they will be!! a fucking menace to defeat, but in this population 1 guy versus 50-90 players hah he/she better know how to fight lol.

    14- Yoruichi's techniques, Upon reaching level 900, you will receive a server info message which allows you to learn Yoruichi's ultimate techniques. Yoruichi's techniques cost 0 rei, but have huge cool-downs
    It's time for a cluster bomb of Rioshimas ideas! Yoruichi

    (1)Shunpo of gods - Basically this is a deadly high-speed no cooldown acceleration, and to anyone whose blown-back by it they will receive 5 wounds per hit, and be pushed back by at-least 3-7 tiles. this technique can only be used until it hits on some random target enemy or allies 5 times before it goes onto a 30 seconds cooldown.
    (2) Shape shift/deception- You be given the ability to shape shift into your opponent ( similar to aizens copy but better), while in this form the person who attacks you, while you are a clone of them they will suffer 100% damage reflection, doesn't matter what type of attack it is. this effect will last for 15 seconds, cool-down is 1 minute
    (3) Seal zanpaktou - The user will wrap a small white band around the targets zanpaktou, instantly sealing it's ability to be used for 20 seconds, cool-down on this will be 3 minutes
    (4) Illusion - When this skill is activate the user will be unable to be targeted or hit (basically melee dodge/instinct = auto 100% chance) for 30 seconds, cooldown will be 1 minute
    (5) Hakudo enhancement - When the user activates this release mode without a weapon equipped they will do damage equal to 300% of both reaitsu and attack in 2 quick flurry strikes as-well as have their ability to deal wounds tripled, for as long as they maintain 250 rei. ( Rei energy will be drained 250 per second)
    Ex: Critical has 1700 reaitsu/attack
    Critical Attacks Hollow for 5100 damage and 7 wounds Critical Attacks hollow for 5100 damage and 7 wounds * that's just 1 f key attack*

    (6) Hakubo Blitz - When in hakudo enhancement mode, and you use this attack you will instantly teleport behind your opponent stun them than pulverize them with 4 fierce blows for 2 for 5x your strength and 2 for 5x your reaitsu ( left hand = Attack, right hand = Reaitsu)

    Extra skills Optional: These skills I'd like to see myself ^_^.


    15- Brick house - The users body will become as strong as bricks increases their current defense by 300% at the cost of draining all of their rei to 0, as long as this skills activated, you will also be extreeemly slowed down, but impervious to all status effects such as stuns/frozen/freeze/knock-backs/hit arm,leg,head,core ( this does not mean you can't be given wounds so use this wisely)

    16- Sacrifice - The user will be able to transfer 50% of their current boost to the target, enemy or ally ( this will be for strategic helping in difficulty boss-like situations or for chasing :3), once this skill is effect the target will gain their boost almost instantly making them a increased being, but if the player who used sacrifice is either killed or, 1 minute has run out than the target will lose all current boosts  and including their own rei should also be completely drained. The target can only receive 2 different buffs from players, as long as it's received within the 1 minute time limit. ( yes this will be a bonus for charge taking, a bunch of 900+ making the charge stealer a pure tank = smart strategy ;3, betcha crit will love this idea lol.)

    17- Chaos Controlled!! - When the user senka's you during Chaos Controlled, you will be completely frozen but impervious to 75% oncoming damage, you will recover 300% faster, but the sad thing is you can't move or fight, you will be stuck in place for 30 seconds, A.K.A Chaos Controlled :3. So if the person who Chaos Controlled you is a wound user than than Damn bad luck son! BAD LUCK!!! UMADBRO UMADBRO! LMFAO.
    Chaos Controlled will drain 1000 rei per second until rei count hits 0, anyone hit by it within that time will suffer the skills effects ^_^.

    JADOX GET @ ME BRO <3

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