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4 posters

    Better Faction Boosts

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    Shy Hooker


    Posts : 35
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    Join date : 2013-06-02

    Better Faction Boosts Empty Better Faction Boosts

    Post  Shy Hooker Sun Jun 02, 2013 6:33 pm

    Factions:


    Gotei 13:

    Squad 1:

    - 25% Reiatsu boost during bankai (30% if Captain)
    - 10% Reiatsu boost during shikai (15% if Captain)

    Squad 2:

    - Aside from the actual boosts, any members should be able to buy
    Shunko for half the price

    Squad 3:

    - Temporary boost for now ? -> 5% attack to all members
    10% Vice Captain, 20% Captain

    Squad 4:

    - Actual boost
    - Heal Skill

    And here's an old algorithm I used in a Indie game project, a bit modified

    Balanced Heal (Average Amount with decent cooldown)

    (Targeted Player Max HP * .25) -> It will heal 25% the targeted max health.

    Targeted Max HPPercentageResult
    1150000.2528750
    2250000.2556250
    3557800.2599618 (Rounded)

    Low Heal (Low Amount & Low Cooldown)

    This is if we had a Skill Leveling System

    ((25% * (Heal Level - 1)) + 100%) * ((Player Max Reiatsu * 25%) + (Heal Level * 2000)))

    ((0.25 * (4 - 1)) + 1) * ((38000 * 0.25) + (4 * 2000)))

    Since we don't have that

    ((50% + 100%) * ((Player Max Reiatsu * 50%)))

    ((0.50 + 1) * ((38000 * 0.50)))

    Max ReiatsuBase PercentagePercentageResult
    68001.500.505100
    132001.500.509900
    345001.500.5027875


    Squad 9:

    - Able to know that a non-shinigami has entered Soul Society (Might
    be good to know who is gonna steal charge or annoying with message chat spam)

    Hueco Mundo:

    - Espadas -> 20% Attack & Rei
    - Fraccion Members -> 15% Attack & Rei
    - Non Fraccion Members -> 10% Attack & Rei (Applies to Hollows)

    Requesting to be added:

    - Kidou Corps (Halved mana cost & more kidous)

    I have alot more ideas for the whole game, specially passives but for today, I am feeling lazy
    I'll make another post tomorrow. I would love some constructive criticism and not "OMGZOR U NUB, THAT WILL MAKE X PERSON OP'D!!!" and crap like that...
    It's just suggestions, nothing else.
    avatar
    HedgeKnight


    Posts : 10
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    Join date : 2013-04-27

    Better Faction Boosts Empty Re: Better Faction Boosts

    Post  HedgeKnight Sun Jun 02, 2013 7:11 pm

    These ideas are good
    except the squad 9 one
    this one is
    godly and for once original, i hope it'll be added if its doable coding wise and lag wise
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    Laeki


    Posts : 14
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    Join date : 2013-05-31
    Age : 37
    Location : my room

    Better Faction Boosts Empty Re: Better Faction Boosts

    Post  Laeki Sun Jun 02, 2013 7:46 pm

    shouldn't squad 12 be the ones monitoring that kind of stuff. like they do in the series :p
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    Shy Hooker


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    Join date : 2013-06-02

    Better Faction Boosts Empty Re: Better Faction Boosts

    Post  Shy Hooker Sun Jun 02, 2013 8:52 pm

    Laeki wrote:shouldn't squad 12 be the ones monitoring that kind of stuff. like they do in the series :p

    Probably, but I suggested it for Squad 9 since they are recognized as Securit Division Neutral
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    Critical172
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    Moderator


    Posts : 86
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    Join date : 2013-01-28

    Better Faction Boosts Empty Re: Better Faction Boosts

    Post  Critical172 Sun Jun 02, 2013 8:55 pm

    I like it, except for Squad 4. The faster regen is already a great advantage (especially if you have an Uno zan)
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    Shy Hooker


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    Better Faction Boosts Empty Re: Better Faction Boosts

    Post  Shy Hooker Sun Jun 02, 2013 9:31 pm

    Critical172 wrote:I like it, except for Squad 4. The faster regen is already a great advantage (especially if you have an Uno zan)

    Err, not to heal ourselves but the people we want to. Very Happy

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